My name is Matt and I'm currently a Technical Designer on Chroma: Bloom and Blight

I have been a Technical Designer for about 4 years now, between a couple of companies and games. It is the role i have been working towards for the last 7/8 years, and happy that I'm finally at a point where I'm working on great projects in the role that i want.

In 2016 I graduated from Staffs Uni with a 1st Class Masters Degree in Computer Games Design and Programming.
I have always had a passion for games and there creation, and since going to university, my interest and desire to succeed in game creation has risen massively, and I'm now at a place, with enough experience and practice, to be able to continue my career.

Any further information wanted or needed can be obtained by emailing me below.



Mains Roles:

  • Technical Designer

  • Level / Gameplay Scripting

  • Gameplay Programming

  • Level Design

  • UI Designer / Implementation

  • Rapid Game Prototyping


  • LinkedIn Social Icon


  • Blueprints

  • C#

  • C++ (Intermediate)

  • Python

  • Lua

Game Engines / Editors:

  • Unreal Engine 4

  • Unity

  • Lumberyard

  • UDK



  • PlayFab (Online)

  • Subversion (TortoiseSVN)

  • Click up

  • Git

  • Microsoft Office

  • JIRA

  • Mantis



Rugeley, Staffordshire, UK


Tel: 07813 986677

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